The adventure
Help the hero escape from his master, gain freedom and start a new life. Along the way, you will meet your first allies, face dangerous quests, unexpected skill checks and decisions whose consequences are not always obvious.

Three ideas at the heart of LMS
- Dice Roll: set the strength and direction of the roll, then let fate decide the result.
- Story Variability: choices affect scenes, relationships, the journey and the ending.
- Your Own Way: become cautious or bold, honest or cunning, merciful or ruthless through your actions.
A party unlike any other
Create ballads of your journey with an orc minstrel, cast spells from a mage's magical beard, shoot arrows from the bow of an elven princess and carve your way through danger with a sharp pitchfork. The heroes arrive on a new continent full of threats, strange creatures and ancient magic. To return home, they will have to trust each other, take risks and make decisions that may change their fate.
An adventure that keeps growing
New episodes will be added with updates. Follow the news, share your impressions and write to us if you want to help make the game better.
Contact and legal information
Write to us at lmsgame.it@gmail.com. Privacy Policy · Terms of Use.
